Here are some fumetests I worked on for some in game renders. Their intent is to be used for games meant to have a tight framing, so less about film and more about games. I've got a couple things going on but I want to try to post an in game use in the next couple months.
Here they are:
fumetestgroup from Fred Hooper on Vimeo.
fumetesttop from Fred Hooper on Vimeo.
fumetestside from Fred Hooper on Vimeo.
fumetestlow from Fred Hooper on Vimeo.
Going to pull the normals and z-depth off of them and see what I can yield with all of that in UDK. Until next time.